| Description: |
~1600 triangles, a single texture map. This is my first attempt at doing a medium poly 3D model. The sort of thing which could be used in a game, but perhaps only for the cut scenes. I have mixed feelings about the results of this model, and I can see areas I will aim to improve with future models. However, as a whole I'm pleased with it and I think I've progressed over my previous efforts at semi-realistic 3D faces, even with a much lower polygon count. That's all that matters, and for now - this piece is done! What do you think? |