| Description: |
Only 400 polygons with a single texture map.
This is my first time at attempting to do low-polygon modelling, and as a result it's also my first time trying to do a single texture map 'skin' for a complex object. For this model the inspiration came from a little egyptian statue I have on my desk near my monitor - so I figured I would take a shot at making a low poly version of it, and viola! ^_^ I'm fairly pleased with how it came out, and I'm especially glad that it only took 400 polys as this could definately be used in a video-game.
To see work in progress, click here. To see more details of polygons etc, clicky here. |